May 20 Webinar: Voices That Sing, Voices That Tell
Many forms of digital storytelling rely upon the incorporation of powerful soundscapes as a crucial ingredient. Indeed, soundscapes can in and of themselves constitute digital narratives — but to do so, they must be carefully constructed. We will look at some of the elements that go into creating great digital audio, including music, voice, and environmental sound, and the tools and practices that translate them into a finished product.
Joining this Webinar:
This webinar will be offered twice on May 20 — once at 3:15pm, and once at 7:15pm.
To register for the webinar, please click on the following link: Registration.
If you have not participated in one of these sessions before, guidance and support regarding how to access these webinars is available by clicking on the following link: Support.
Comics and video provide rich possibilities for digital storytelling; however, neither affords the viewer opportunities for interactive exploration. Interactivity allows viewers to delve deeper into different portions of the narrative, and choose their focus according to interest and necessity. Can this type of flexible narrative be created without extensive programming experience? We will see that in fact, it can, and look at two very different toolsets for doing so.
Bringing images to life in video effectively involves more than just sequencing them in a slideshow — it requires an understanding of how the language and techniques of film interact with the processes of digital storytelling. We will look at this interaction, and use the knowledge derived in two applied projects: one that focuses on using still images as its sole raw material source, and a second one that brings video shot on inexpensive pocket camcorders or computer webcams into the mix.
Sequential art – more commonly known as comics – marries images and text to create a completely new narrative space, with unique storytelling possibilities. However, like all narrative spaces, it also has its own unique grammar, with rules that need to be understood and incorporated into the creative process for stories to make sense. We will look at some of the key rules of this grammar, and put them in action as part of the process of creating webcomics.
From “Once Upon A Time” to “Happily Ever After”, every child knows the “proper” way to tell a bedtime story — and woe be unto the narrator that knowingly or unknowingly deviates from the expected framework. Some narrative frameworks have utility that goes well beyond soothing sleepless toddlers, though: these frameworks will form the focus of this session. We will also see how to integrate them into a digital toolkit, and how to use them as a basis for collaborative digital storytelling.

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